Skip to main content
Table of Contents
Print

Installation, Requirements & Compatibility

✅ Requirements (exact, from gradle.properties + neoforge.mods.toml)

ComponentVersion / RangeRequired?
Minecraft1.21.1 ([1.21,1.22))Yes
NeoForge21.1.219+ ([21.1.219,))Yes
Farmer’s Delight1.3.4+ ([1.3.4,))Yes — required dependency
Java (JDK)21Yes (toolchain pinned in the build)

ℹ️ If Farmer’s Delight is missing or outdated, the game reports a dependency error on load (no silent crash).

📥 Installation

  1. Install NeoForge 21.1.219+ for Minecraft 1.21.1.
  2. Download and put both jars into the mods/ folder: Farmer’s Delight (1.3.4+) and Chef’s Delight (1.0.6+).
  3. Launch the game — the houses appear in newly generated villages.

🤝 Compatibility

ModStatus
Merchant MarkersSupported: the mod ships marker icons for both professions (assets/merchantmarkers/textures/entity/villager/markers/chef.png and cook.png), drawn above the villager’s head when that mod is present.
Farmer’s DelightRequired ≥ 1.3.4. Houses, POIs and trades use FD blocks/items/sounds (Cooking Pot, Skillet, Rope, etc.).

🌍 Supported languages

The mod ships its own translations in English (en_us.json) and Brazilian Portuguese (pt_br.json) for: profession names (Chef / Cook) and all configuration screens. Item/food names in the trades come from the Minecraft and Farmer’s Delight translations, not from Chef’s Delight.

🚫 What the mod does not have

  • No items, blocks or creative tab of its own (empty addCreative, no item registration).
  • No commands registered by the mod’s classes.
  • No public API for other mods to consume.